Terror Hulk
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Gorging on blood has resulted in some vampiric hulks transforming into something which the vampires themselves apprehend about. Seeing such a monstrosity is very rare, as only a vampire prince or the High Methusalem has the ability to control it.
Special Notes: This unit regenerates, which allows it to heal as though always stationed in a village. This unit gains 1 hitpoint added to its maximum whenever it kills a living unit.
Information
Advances from: | Blood Hulk |
Advances to: | |
Cost: | 48 |
HP: | 64 |
Movement: | 4 |
XP: | 150 |
Level: | 3 |
Alignment: | chaotic |
ID | Terror Hulk |
Abilities: | regenerates, feeding |
Attacks (damage - count)
![]() | axe melee | 15 - 3 blade |
Resistances
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blade | 30% | ![]() |
pierce | 10% | |
---|---|---|---|---|---|---|
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impact | 40% | ![]() |
fire | -20% | |
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cold | 0% | ![]() |
arcane | -20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
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Castle | 1 | 60% |
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Cave | 1 | 30% |
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Coastal Reef | 1 | 30% |
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Deep Water | - | 0% |
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Flat | 1 | 30% |
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Forest | 2 | 30% |
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Frozen | 2 | 20% |
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Hills | 2 | 40% |
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Mountains | 3 | 50% |
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Mushroom Grove | 1 | 40% |
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Sand | 2 | 30% |
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Shallow Water | 2 | 20% |
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Swamp | 2 | 20% |
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Unwalkable | - | 0% |
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Village | 1 | 50% |